I haven’t had much time for thinking about posting this quarter. But I always have time to play a little game here and there. At the moment, I’m playing Gravity Duck 2. It’s a really simple game, but I think the gravity switching mechanics make for clever, not too difficult puzzles that are fun to solve. This is a great example of how good gameplay needn’t be complicated.
Do we really need a year and a half of arguing about who, in the race to be “not Obama,” is going to be “not Romney”?
When did the world become defined by negativity? Sure, it’s been there all along, but it seems these days like there is little else. How is it that it’s okay to define the goals of the world by the things they shouldn’t be?